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Widget Interaction Enable/Disable hit testing

I am trying to enable hit testing for my widget on when I hit a mesh. Right now I can hit the mesh and the widget will become visible and I can interact with it by clicking the button and changing the materials. I have a button on the widget for making the widget invisible but the issue is I can still interact with the widget. So I figured that I am suppose to disable the hit testing on the widget itself and when I hit this box the hit testing is enabled and when I hit the button on the widget to close the menu the hit testing for the widget should disable. But for some reason I think my Custom events that enable and disable the hit detection are getting in the way of the initial disabling within the widget interaction properties. alt text

Product Version: UE 4.13
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asked Nov 03 '16 at 11:16 PM in VR

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YourOwnSkills
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I figured it out, it seems that for my button that disables the widget interaction wasn't referencing the right event.alt text

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answered Nov 04 '16 at 05:24 PM

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YourOwnSkills
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