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why I can't set up project save&load path in the Editor.

why I can't set up project save&load path in the Editor.

I really don't understand why I can't set up save&load folder path in the ue4 editor.

This is really huge problem.

When I change some engine settings then the engine changes save&load folder path randomly

after this problem, my users can't load their data from the old one.

Game users have to start with new data or they translate thier old data files from old directory to new directory.

so this means my game playing users get confused and unsatisfactions by this situation.

Why epic doesn't fix this problem until now?

I really do not understand.

Pls hurry let me know how to set up save&load path without c++

  • sorry about my poor english.

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asked Nov 04 '16 at 02:21 AM in Blueprint Scripting

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