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Problem: Pick up weapon by using interfaces

Weapons on the ground, me and my Ai's are implemented to the interface. The interface works fine i can pick up weapons but if a Ai overlaps the collision sphere of a Weapon, i am able to pick up the weapon on HIS ground.

What i need is that the interface communication works for the Charcter who actually "implements" the interface.

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Product Version: UE 4.13
interface.png (97.1 kB)
weapon.png (167.1 kB)
character.png (355.7 kB)
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asked Nov 04 '16 at 10:37 AM in Blueprint Scripting

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Master Gebjeter
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Your event gun weapon finder is not connected , maybe you can make 2 aux variables to Gun weapon aux and Mele weapon aux , and when you receive Event gun weapon , set aux variables with weapon reference

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answered Mar 04 '17 at 12:27 PM

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