hello sensei)
the first release, the first error, the first of joy …
I have an error pops up on the Moto G (3rd Gen) (osprey_u2),
I realized the error associated with the sound, the sound works on blyueprint like everything else. Tell me how to solve such problems on what to look for and where you can read about the error.
api minimum stands at 9,
on other devices that I have been working normally (note 10.1, s6 edge, s7 edge)
my guess is that in the first level, I created a looping background music and the transition to a new level creates another looping background music, an error occurs at the time of the transition from level to level
Thank you for your attention
Build fingerprint: 'motorola/osprey_retus_2gb/osprey_u2:6.0/MPI24.65-25/28:/release-keys'
Revision: 'p2b0'
ABI: 'arm'
pid: 8390, tid: 8406, name: Thread-30806 >>> com.YourCompany.KidsPuzzle <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xdeadbaad
Abort message: 'invalid address or address of corrupt block 0x92385ff8 passed to dlfree'
r0 00000000 r1 00000000 r2 00000000 r3 00000002
r4 92385ff8 r5 deadbaad r6 b6ceaed0 r7 8fa70000
r8 92386000 r9 b41950ed sl b86d19a0 fp 9cb474c8
ip b6ce55dc sp 9cb47438 lr b6cb6bc7 pc b6cb6bc6 cpsr 60070030
backtrace:
#00 pc 00030bc6 /system/lib/libc.so (dlfree+1285)
#01 pc 0000e7c7 /system/lib/libutils.so (android::RefBase::decStrong(void const*) const+50)
#02 pc 00009965 /system/lib/libwilhelm.so
#03 pc 000140f1 /system/lib/libwilhelm.so
#04 pc 0001913b /system/lib/libwilhelm.so
#05 pc 04b1fed0 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (FSLESSoundSource::Stop()+200)
#06 pc 032f99ec /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (FActiveSound::Stop()+420)
#07 pc 01f7e6c4 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (FAudioDevice::ProcessingPendingActiveSoundStops(bool)+1064)
#08 pc 01f6a55c /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (FAudioDevice::Flush(UWorld*, bool)+1076)
#09 pc 02b48898 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)+4696)
#10 pc 02b4485c /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (UEngine::Browse(FWorldContext&, FURL, FString&)+2232)
#11 pc 02b46104 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (UEngine::TickWorldTravel(FWorldContext&, float)+720)
#12 pc 022927c4 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (UGameEngine::Tick(float, bool)+5076)
#13 pc 018fbdbc /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (FEngineLoop::Tick()+14500)
#14 pc 018f4fe8 /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (AndroidMain(android_app*)+4644)
#15 pc 019003fc /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so (android_main+220)
#16 pc 0192241c /data/app/com.YourCompany.KidsPuzzle-1/lib/arm/libUE4.so
#17 pc 00041b03 /system/lib/libc.so (__pthread_start(void*)+30)
#18 pc 00019405 /system/lib/libc.so (__start_thread+6)