How to create a function input as a combobox?
I would like to create a function with an input as a combo box in one of my blueprints:
But i dont know how to fill it, work with it or if it is even possible to do this using blueprints. I cant find info in internet so i have to ask :)
Thank you all :)
asked Nov 04 '16 at 08:01 PM in Blueprint Scripting
Your Event's input shouldn't be the WHOLE combo box, all you need that it contains, probably a string. Before you call the event, you have to put in a "get ComboBox" node, and a "Get Selected Option" after that. From there, you can know which option was choosed by the player, and that's all you need.
answered Nov 04 '16 at 10:38 PM
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