slider value set as zero on server
I am trying to set up a slider for a power management system in my project. The code works fine until I try to set it up networked and at that point the slider value is zeroed out. What am I doing wrong?
Variables are: Max Mod Value = 3 Owning ship = actor ref to parent
Is this "Set Mod Reactor" event in widget bp? If yes, you should put it into player controller or character, something which exist on server too, so the object can send replicated event call to server copy of self and execute it there.
answered Nov 05 '16 at 10:51 PM
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