void ABOTRODS_V1Pawn::SetPostProcessingActive(bool isActive)
{
if(isActive){
Camera->PostProcessSettings.MotionBlurAmount = 1;
Camera->PostProcessSettings.MotionBlurMax = 60;
Camera->PostProcessSettings.MotionBlurPerObjectSize =60;
}
else {
Camera->PostProcessSettings.MotionBlurAmount = 0;
Camera->PostProcessSettings.MotionBlurMax = 0;
Camera->PostProcessSettings.MotionBlurPerObjectSize = 0;
Camera->FieldOfView = 90.f;
}
}
is my approach wrong or something else i don’t understand but cannot see the effects in the camera and code works completely fine