Change the animation after some time

Hello
I created a menu and the background is transparent(widget is transparent) so the 3D character can appear.
I have a blend space 1D and animation blueprint. The blend works fine and in the animation blueprint the Anim Graph part. When I wanted add in the Event graph then I followed this video: - YouTube and I added only isValid and Speed parts.

I don’t know how can I change animation after some time in Event graph (example change animation after 2 minute). I thought that increase the number slowly and if go to number 10 then decrease the number and then increase again and so on.

My animation is on the 0 and 5 in Blend Space 1D.
So how can I do this to change animation after some time?

UPDATE:
Ok, I can now increase number with this: [SOLVED] BP increase float linearly over time - Blueprint - Unreal Engine Forums

I only need decrease when the number is 10.

UPDATE 2:
I used this tutorial - YouTube so my problem resolved. :slight_smile: