I’ve create a regular 15x15 Landscape in Unreal Tournament (Using Unreal Version 4.14.0 and a Default New Level)
I wanted to make a well in the landscape so I made 2 cylinders. One that added the geometry of a cylinder, and one that I copied from the original. I made the second one smaller and turned the Brush Type to Subtractive. The Subtractive cylinder cut out the area I wanted from the other cylinder, except it didn’t touch the landscape. I hit play and I could stand on it. So it wasn’t a visual bug.
How can I make a hole in the landscape?
I have a short video briefly going over the problem. But the video contains 2 other problems I had trying to create a work around this problem.
https://www.youtube./watch?v=lRsa2SuLMRE