Planar Reflection Multiplayer Problem

I’ve been working on a local multiplayer game for a project for uni and I’ve encountered a problem wherein the planar reflection in the scene only reflects the view of player 1. When controlling player 2 and looking at the planar reflection, you get the same view as that of player 1.

Example Clip

Is there any way to make the planar reflections camera-specific to reflect what each player themselves would actually see?