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Can't build lighting, builds all but 1

I can't build lighting for 1 thing,

I used a method to see what's not being built, and the output log gave me this:Begin Map

" Cmd: DumpUnbuiltLightInteractions DumpUnbuiltLightIteractions Lights with unbuilt interactions: 1 Light LightSource_1 Primitives with unbuilt interactions: 1 Primitive FoliageInstancedStaticMeshComponent /Game/Levels/Level1.Level1:PersistentLevel.InstancedFoliageActor_0.FoliageInstancedStaticMeshComponent_1 "

Why isn't the lighting being built for these?

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asked Nov 06 '16 at 02:55 AM in Using UE4

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PlanetRenox
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Hi PlanetRenox,

When building lighting with foliage you have to make sure to use a lower lightmap resolution otherwise the lightmap for the instances will be too large and will not build due to the number of instances painted.

Try using a lower lightmap resolution or disabling static lighting for your foliage.

https://wiki.unrealengine.com/LightingTroubleshootingGuide#Foliage_Tool_Lightmap_Resolutions

-Tim

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answered Nov 06 '16 at 05:26 AM

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Tim Hobson ♦♦ STAFF
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avatar image PlanetRenox Nov 09 '16 at 11:40 AM

I REMOVED all foliage and it still wont go away!

avatar image PlanetRenox Nov 09 '16 at 11:47 AM

I had to empty the foliage load in the editor, basically remove it all if im not using it...............

SOLVED

FIXED

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