How to change character mesh ingame by trigger?

Hi All. I want to set a trigger that changes the mesh of the player when he/she steps into it with a particle transition similar to the sims 1 when they go to the wardrobe and change their clothes.

Please can you post and image or screen telling me how to do this.

I have 2 separated characters that work with same animations etc…

I just want to switch between them when enter a trigger (triggeroverlap) with a particle transition.

Thank you and sorry for my english!

If you want to change the skeletal mesh try with SetSkeletalMesh function.

114071-setskeletalmesh.jpg