I have 2 widgets and 2 widget interactions, causing one of the widgets to blink

I created 2 widget menus and 2 widget interactions that have a few buttons on them. When I look at a object the connected widget will become visible. I’m having an issue for the second widget, when the widget interaction is looking at the widget it keeps on blinking repeatedly, I can keep taping on the motion controller and it will event execute the button action… What would cause my 2nd widget menu to blink repeatedly?

Check your “Z-order” properties for the widgets. Make sure the one that you want on top as a higher z-order.

I figured it out… On my widget-umg, the hover state size wasn’t matching the image state, so when I made all the states the same size, the flickering stopped.

When you add a widget to the screen, you can set the Zorder by clicking the down arrow on the “add to viewport” node. The higher, the more on top

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Oh nice, good job. Thanks for posting an update/solution!

Hey, Prodidy, I was actually wrong on that. The flickering is still there. So I have the widgets on the Pawn motion controller. You were right about the zorder layer. I had to adjust that within the widget. Thanks