Get class defaults node not listing texture - alternative?
I have a small class inheriting from UObject. It has two members:
So there is a design feature in UE4 where a UTexture2D will not appear in the Default Class node outputs. The ItemName string appears just fine.
I am completely okay with this, but what is the alternative? I can't think of any other way to expose my UTexture2D to blueprints.
asked Nov 08 '16 at 02:41 AM in Blueprint Scripting
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