Google VR Development has some error log

hi
Getting this error when creating an android vr package under 4.14 .The project is just a straightup test of the new VR template to see how it will work on google vr btw.

UATHelper: Packaging (Android (ATC)): UnrealBuildTool: NDK version: 25, GccVersion: 4.9

UATHelper: Packaging (Android (ATC)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ATC)): **UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android**

UATHelper: Packaging (Android (ATC)): UnrealBuildTool: ERROR: Attempted to use UEBuildBinaryConfiguration.OutputFilePath property, but there are multiple (or no) OutputFilePaths. You need to handle multiple in the code that called this (size = 2)

UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Took 2.6821534s to run UnrealBuildTool.exe, ExitCode=5

UATHelper: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe googleVRtest Android Development -Project=“C:\Users\cxs\Documents\Unreal Projects\googleVRtest\goo
gleVRtest.uproject” “C:\Users\cxs\Documents\Unreal Projects\googleVRtest\googleVRtest.uproject” -remoteini=“C:\Users\cxs\Documents\Unreal Projects\googleVRtest” -noxge -generatemanifest -NoHotReload. See logfile for details: ‘UnrealBuildTool-2016.11.08-10.46.56.txt’

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary 2 InTargetToManifest)

UATHelper: Packaging (Android (ATC)): 在 Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)

UATHelper: Packaging (Android (ATC)): 在 BuildCookRun.DoBuildCookRun(ProjectParams Params)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.BuildCommand.Execute()

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.Automation.Process(String[] Arguments)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.Program.MainProc(Object Param)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)

UATHelper: Packaging (Android (ATC)): 在 AutomationTool.Program.Main()

UATHelper: Packaging (Android (ATC)): Program.Main: AutomationTool exiting with ExitCode=5 (5)

UATHelper: Packaging (Android (ATC)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Hi, kjwang! I made tutorial for packaging GoogleVR project for distribution: Unreal Engine 4 GoogleVR packaging for distribution - YouTube
Don´t use NDK 25, use NDK 24 instead.
Also, I use ETC1 in this tutorial, but ATC should also work.