So I created a Bot Pawn and a BT for him to patrol between two points, but for some reason he won’t move and I think the problem is related with the UCharacterMovementComponent that I created.
NOTES:
and it had a remark regarding have the same name as the subobject.
Remarks Create optional component or
subobject. Optional subobjects may not
get created when a derived class
specified DoNotCreateDefaultSubobject
with the subobject’s name.
so like shorten the name and add “_01” or something like that if it works then u know where the problem is hope that helps.