[BUG] Sequencer reset parameter changes on components

Hi,

I’ve problem with changing component parameters on spawnable blueprint in sequencer. In my project I’ve a simple light rig blueprint containing a spotlight component, and we use them as spawnable per shot. In a shot, If I try to change the light color on the spotlight component, its always reseting to the blueprint’s default value when it respawn if I do not key the parameter.

The blueprint parameters are correctly saved withtout keying, but not the components parameters.

Thanks

Hey FBouthillier,

Thanks for reporting this. I’ve entered UE-38495.