Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Attaching a Collision Component to the Character in C++

I'm trying to create a teleport action for my character by teleporting the character to an attached sphere collision component, whose relative location is set in front of the character (this part is done in C++). This is because I want to eventually be able to use this sphere collision component to be able to disable the the teleport action if the collision overlaps with a wall. Then, in Blueprints, I'm trying to use the teleport function with the destination of the character as the collision component. The teleport will be triggered by pressing T (done in Blueprints). I've tried so many things to make the attachment and teleport work but it is simply not. Any help?

Product Version: UE 4.13
more ▼

asked Nov 09 '16 at 12:06 AM in C++ Programming

avatar image

1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question