hi,i have a question about root motion in matinee
i made animation sequences that have root motion, and i would like to use it for cinematic scene intactly.
I know, in case of using animation sequences that have root motion in matinee, using root motion continuosly can make character’s movement wrong. (so using movement track)
but I curious ,in matinee or sequencer of unreal engine 4, is there any way can use animation sequence’s root motion intactly?? I want to use root motion sequences continuosly in one skeleton mesh without movement track
I can’t be good at english, thank you for reading