Is there anyway can use animation sequence root motion in matinee or sequencer?

hi,i have a question about root motion in matinee

i made animation sequences that have root motion, and i would like to use it for cinematic scene intactly.
I know, in case of using animation sequences that have root motion in matinee, using root motion continuosly can make character’s movement wrong. (so using movement track)
but I curious ,in matinee or sequencer of unreal engine 4, is there any way can use animation sequence’s root motion intactly?? I want to use root motion sequences continuosly in one skeleton mesh without movement track

I can’t be good at english, thank you for reading

I have the same question. I tried to use root motion in one of my cinematic scene, so my main character could be in the right spot once the scene is over. It seems it doesn’t work. Could we have some info for this?

Thanks

I’ve been looking into this question as well. I hope an answer pops up!