x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do i get Texture2dArray in UE4?

Hi, I hope to use Texture 2D Array in UE4 ( it looks like Texture Atlas ) but don't know how can i make it. I had google it but there is nothing. Would you please give me any information about it.

Product Version: UE 4.14 Preview
Tags:
more ▼

asked Nov 09 '16 at 11:38 AM in Rendering

avatar image

Kluze
41 11 14 17

avatar image Jakub Karel Nov 09 '16 at 06:43 PM

I don't know, if there is a built-in function in the Unreal, but you should be able to write your own. Are you interested in that?

avatar image Kluze Nov 13 '16 at 03:46 PM

Thank you for replying, yes i'm very interested in Texture2dArray, but don't know how do i get this.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Good day! Using Texture Arrays is possible if you don't mind a bit of coding. Here is the link. By default, however, there is no ways to use it, if you are only working within bounds of material editor and blueprints.

more ▼

answered Nov 09 '16 at 04:08 PM

avatar image

Deathrey
7.9k 130 31 293

avatar image DoomNexus Nov 21 '16 at 07:38 AM

Hi, I'm very new to Unreal Engine (but not new to game development and programming though) I'm also very interested in texture arrays and don't mind if I can't use the material editor. However I still don't know how to use the texturearrayresource. Can you write OpenGL/HLSL/GLSL Code in Unreal and if yes how and how can you access and manipulate Texture Arrays from the C++ side and how to acces it in the shader? Thank you very much in advance

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question