Widget Blueprint compilation error

Compilation errors

  1. This blueprint (self) is not a BatteryCollectorCharacter therefore self must have a connection.
  2. This blueprint (self) is not a BatteryCollectorGameMode therefore self must have a connection.

What does this mean, and how can I fix it.

[Tutorial Video Footage][2]

You need to right click and press “Convert to pure” or connect the execution nodes to cast behind GetPercent0 Func.

This doesn’t work because the casts are never being called.

‘Convert to pure cast’ works like a charm. Thank you.