Package Fail Gear VR

I receive the same error every time I try and Package to the GearVR. (log attached)
What can I do to fix this and make an APK?

References with similar google search results for this error:

https://forums.unrealengine.com/archive/index.php/t-122264.html

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1984394123) SRandInit(1984394123).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.061331
LogPluginManager: Loaded Plugin Paper2D, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin LiveEditor, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
LogPluginManager: Loaded Plugin OSVR, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin Substance, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Marketplace/Substance/Substance.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LiveEditorListenServer, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From D:/Program Files/EpicGames/Epic Games/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.13-CL-3172292
LogInit: Engine Version: 4.13.2-3172292+++UE4+Release-4.13
LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Net CL: 3172292
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Oct 24 2016 14:29:06
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.13
LogInit: Command line:
LogInit: Base directory: D:/Program Files/EpicGames/Epic Games/4.13/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: DESKTOP-A71RST7
LogInit: User: Imbro
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =3.906243 MHz
LogMemory: Memory total: Physical=31.9GB (32GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 255.82 MB used, 255.82 MB peak
LogMemory: Process Virtual Memory: 259.85 MB used, 259.85 MB peak
LogMemory: Physical Memory: 9073.33 MB used, 32716.69 MB total
LogMemory: Virtual Memory: 619.54 MB used, 134217728.00 MB total
LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 980’ (Feature Level 11_0)
LogD3D11RHI: 4060/0/16358 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/16358 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x13c0 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 980’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
LogWindows: 2. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 980’ (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980
LogD3D11RHI: Driver Version: 369.09 (internal:21.21.13.6909, unified:369.09)
LogD3D11RHI: Driver Date: 8-1-2016
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Intermediate/Shaders/WorkingDirectory/5920/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Imbro/AppData/Local/Temp/UnrealShaderWorkingDir/6EE05D754983769A1162F68E53B56DBF/’.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxClientTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.05s 64MB C:/Users/Imbro/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Imbro/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Imbro/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMeshUtilities: No distributed automatic mesh merging module available
LogMaterial: Uniform references updated for custom material expression Custom.
LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: geartest, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 144724066
LogAssetRegistry: FAssetRegistry took 0.0212 seconds to start up
LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.017870 seconds
LogUObjectArray: 29755 objects as part of root set at end of initial load.
LogUObjectAllocator: 6118408 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogEngine: Initializing Engine…
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘SE50UY04-8 (NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.03s 64MB C:/Users/Imbro/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 0
LogFileCache: Scanning file cache for directory ‘D:/Dropbox/MGL Desktop/GearVR_test/geartest/Content/’ took 0.01s
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogTextFormatter:Warning: Failed to parse argument “ImportClass” as a number (using “0” as a fallback). Please check your format string for errors: “: Failed import for {ImportClass}”.
LogTextFormatter:Warning: Failed to parse argument “ImportClass” as a number (using “0” as a fallback). Please check your format string for errors: “: Failed import for {ImportClass}”.
LogTextFormatter:Warning: Failed to parse argument “ImportClass” as a number (using “0” as a fallback). Please check your format string for errors: “: Failed import for {ImportClass}”.
LogAIModule: Creating AISystem for world FirstPersonExampleMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 25.393ms to complete.
LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 0.159
LogCollectionManager: Loaded 0 collections in 0.000574 seconds
LogFileCache: Scanning file cache for directory ‘D:/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Dropbox/MGL Desktop/GearVR_test/geartest/Content/Developers/Imbro/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Dropbox/MGL Desktop/GearVR_test/geartest/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
LogContentBrowser: Native class hierarchy populated in 0.0067 seconds. Added 2142 classes and 411 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogContentBrowser: Native class hierarchy updated for ‘GameplayTags’ in 0.0008 seconds. Added 12 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0008 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0008 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0008 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 4.78 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.05 seconds
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LoadErrors:Error: Error /Game/FirstPersonCPP/Maps/FirstPersonExampleMap : Failed import for MotionControllerComponent /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:L_MotionController
LoadErrors:Error: Error /Game/FirstPersonCPP/Maps/FirstPersonExampleMap : Failed import for MotionControllerComponent /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:R_MotionController
LoadErrors:Error: Error /Game/FirstPersonCPP/Maps/FirstPersonExampleMap : Failed import for SceneComponent /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:VR_MuzzleLocation
LogContentStreaming: Texture pool size now 1000 MB
LogRenderer: Reallocating scene render targets to support 828x484 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 2.4349 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000016 seconds (updated 0 objects)
LogSavePackage: Save=1345.08ms
LogSavePackage: Moving ‘…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/UEDPCFirstPersonExampleMap1CD5AD034C77A66A6F13119DF9B597A1.tmp’ to ‘…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/Autosaves/Game/FirstPersonCPP/Maps/UEDPCFirstPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/Autosaves/Game/FirstPersonCPP/Maps/UEDPCFirstPersonExampleMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Android (ETC2)): Running AutomationTool…
UATHelper: Packaging (Android (ETC2)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“D:/Dropbox/MGL Desktop/GearVR_test/geartest/geartest.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/Dropbox/MGL Desktop/GearVR_test/geartest/geartest.u
UATHelper: Packaging (Android (ETC2)): project” -cook -stage -archive -archivedirectory=C:/Users/Imbro/Desktop/GearBuild -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -CrashReporter -utf8output
UATHelper: Packaging (Android (ETC2)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Android (ETC2)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject
UATHelper: Packaging (Android (ETC2)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -clean “D:\Dropbox\MGL Desktop\GearVR_test\ge
UATHelper: Packaging (Android (ETC2)): artest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_test\geartest” -nobuilduht -NoHotReload
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 0.668142s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_te
st\geartest” -noxge -generatemanifest -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 0.7146868s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_te
st\geartest” -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Creating makefile for geartest (no existing makefile)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Parsing headers for geartest
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Running UnrealHeaderTool “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate\Build\Android\geartest\Development\geartest.uhtmanifest” -LogCmds=“loginit warning, logexi
UATHelper: Packaging (Android (ETC2)): t warning, logdatabase error” -Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Reflection code generated for geartest in 3.907261 seconds
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Compiling Native code with NDK API ‘android-19’
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Performing 10 actions (4 in parallel)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [2/10] clang++.exe UELinkerFixupsName.h [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [1/10] clang++.exe geartest.h [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [3/10] clang++.exe UELinkerFixups.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [4/10] clang++.exe geartest.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [5/10] clang++.exe geartestCharacter.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [6/10] clang++.exe geartestGameMode.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [7/10] clang++.exe geartestHUD.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [8/10] clang++.exe geartestProjectile.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [9/10] clang++.exe geartest.generated.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [10/10] clang++.exe geartest-armv7-es2.so
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Total build time: 26.17 seconds
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Receipt Filename: D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest.target
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UPL: …\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:25:23 PM====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to shim file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\AlarmReceiver.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\DownloaderActivity.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\OBBDownloaderService.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Cleaning up files based on template dir D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Building Java with SDK API level ‘android-19’
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.apk is out of date due to newer input file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.so
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UPL Init: armeabi-v7a
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: GearVR init
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Disabling Show Launch Image for GearVR enabled application
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: bPackageDataInsideApk = False
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: D:\Program Files\NVPACK\android-sdk-windows\extras\google\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: D:\Program Files\NVPACK\android-sdk-windows\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: …..\Engine\Source\ThirdParty\Android\extras\google\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: …..\Engine\Source\ThirdParty\Android\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:25:23 PM====PREPARING NATIVE CODE=================================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Disabling Show Launch Image for GearVR enabled application
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:25:23 PM====UPDATING BUILD CONFIGURATION FILES====================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Error: Could not access D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate\Android\APK\build.xml: D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate\Android\APK\build.xml (The requested operation cannot be performed on a file with a user-mapped section open)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Copying new .so D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.so file to jni folder…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Preparing native code for debugging…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UnrealBuildTool Exception: ERROR: D:/Program Files/NVPACK/android-ndk-r12b/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 42.6875205s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC2)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development
UATHelper: Packaging (Android (ETC2)): -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_test\geartest” -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2016.11.09-17.24.57.txt’
UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars) UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary2 EnvVars)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) UATHelper: Packaging (Android (ETC2)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictiona
ry2 InTargetToManifest) UATHelper: Packaging (Android (ETC2)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Android (ETC2)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Android (ETC2)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Android (ETC2)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) UATHelper: Packaging (Android (ETC2)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Android (ETC2)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Android (ETC2)): at AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ETC2)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC2)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Plugins/. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogSavePackage: Save=912.26ms
LogSavePackage: Moving ‘…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/UEDPCFirstPersonExampleMap5EDCBAD446B9171672231EAB7F44A0DB.tmp’ to ‘…/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/Autosaves/Game/FirstPersonCPP/Maps/UEDPCFirstPersonExampleMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/…/Dropbox/MGL Desktop/GearVR_test/geartest/Saved/Autosaves/Game/FirstPersonCPP/Maps/UEDPCFirstPersonExampleMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Android (ETC2)): Running AutomationTool…
UATHelper: Packaging (Android (ETC2)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“D:/Dropbox/MGL Desktop/GearVR_test/geartest/geartest.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/Dropbox/MGL Desktop/GearVR_test/geartest/geartest.u
UATHelper: Packaging (Android (ETC2)): project” -cook -stage -archive -archivedirectory=C:/Users/Imbro/Desktop/GearBuild -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -CrashReporter -utf8output
UATHelper: Packaging (Android (ETC2)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Android (ETC2)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject
UATHelper: Packaging (Android (ETC2)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -clean “D:\Dropbox\MGL Desktop\GearVR_test\ge
UATHelper: Packaging (Android (ETC2)): artest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_test\geartest” -nobuilduht -NoHotReload
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 0.6931658s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest
UATHelper: Packaging (Android (ETC2)): \geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_test\geartest” -noxge -generatemanifest -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 0.6686427s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_te
st\geartest” -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Creating makefile for geartest (no existing makefile)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Parsing headers for geartest
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Running UnrealHeaderTool “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate\Build\Android\geartest\Development\geartest.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -inst
alled
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Reflection code generated for geartest in 3.808029 seconds
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Compiling Native code with NDK API ‘android-19’
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Performing 10 actions (4 in parallel)
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [1/10] clang++.exe geartest.h [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [2/10] clang++.exe UELinkerFixupsName.h [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [3/10] clang++.exe UELinkerFixups.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [4/10] clang++.exe geartest.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [5/10] clang++.exe geartestCharacter.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [6/10] clang++.exe geartestGameMode.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [7/10] clang++.exe geartestHUD.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [8/10] clang++.exe geartestProjectile.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [9/10] clang++.exe geartest.generated.cpp [armv7-es2]
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: [10/10] clang++.exe geartest-armv7-es2.so
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Total build time: 26.53 seconds
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Receipt Filename: D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest.target
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UPL: …\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:27:05 PM====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to shim file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\AlarmReceiver.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\DownloaderActivity.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing to template target file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest\OBBDownloaderService.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Cleaning up files based on template dir D:\Dropbox\MGL Desktop\GearVR_test\geartest\Build\Android\src\com\YourCompany\geartest
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Building Java with SDK API level ‘android-19’
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.apk is out of date due to newer input file D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.so
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UPL Init: armeabi-v7a
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: GearVR init
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Disabling Show Launch Image for GearVR enabled application
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: bPackageDataInsideApk = False
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: D:\Program Files\NVPACK\android-sdk-windows\extras\google\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: D:\Program Files\NVPACK\android-sdk-windows\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: …..\Engine\Source\ThirdParty\Android\extras\google\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Added repository: …..\Engine\Source\ThirdParty\Android\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:27:05 PM====PREPARING NATIVE CODE=================================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Disabling Show Launch Image for GearVR enabled application
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ====11/9/2016 5:27:05 PM====UPDATING BUILD CONFIGURATION FILES====================================================
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Dropbox\MGL Desktop\GearVR_test\geartest\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Copying new .so D:\Dropbox\MGL Desktop\GearVR_test\geartest\Binaries\Android\geartest-armv7-es2.so file to jni folder…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: Preparing native code for debugging…
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: UnrealBuildTool Exception: ERROR: D:/Program Files/NVPACK/android-ndk-r12b/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1
UATHelper: Packaging (Android (ETC2)): CommandUtils.Run: Run: Took 43.1034234s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC2)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): D:\Program Files\EpicGames\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe geartest Android Development -Project=“D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.u
project” “D:\Dropbox\MGL Desktop\GearVR_test\geartest\geartest.uproject” -remoteini=“D:\Dropbox\MGL Desktop\GearVR_test\geartest” -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2016.11.09-17.26.39.txt’
UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars) UATHelper: Packaging (Android (ETC2)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary2 EnvVars)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) UATHelper: Packaging (Android (ETC2)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictiona
ry2 InTargetToManifest) UATHelper: Packaging (Android (ETC2)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Android (ETC2)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Android (ETC2)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Android (ETC2)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) UATHelper: Packaging (Android (ETC2)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Android (ETC2)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Android (ETC2)): at AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param)
UATHelper: Packaging (Android (ETC2)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ETC2)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC2)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

I found this in your log: ERROR: D:/Program Files/NVPACK/android-ndk-r12b/ndk-build.cmd failed with args APP_ABI="armeabi-v7a "

Have a look at this answer.

PS: Next time upload your log in .txt file please.

Yes thank you! My android SDK files were installed on my D drive but after reinstalling to the default location C drive they worked.