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2D Local Multiplayer 2nd Player not controllable

Im about to make a 2D Local Multiplayer Game. I have an issue with the second player. He´s in the game but not controllable. I used this Tutorial for implementing the 2nd player. It would be awesome if someone has a few hints.

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Product Version: UE 4.14 Preview
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asked Nov 10 '16 at 12:08 PM in Blueprint Scripting

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Hey Xavas-

In your Player2 blueprint you have Auto Receive Input set to Player 0 which is typically the first player. Setting this to Disabled like in the Player1 blueprint should help.


Doug Wilson

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answered Nov 10 '16 at 04:46 PM

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