Can i replicate a texure that only exist localy?
I am creating a collaborative VR project where the users can pull images from their system into the game (by loading it as a texture at runtime). Is there any way to replicate the generated texture to the other players? Or do all the players need to have a local version of the images (for example in a dropbox folder) to load the texture from?
asked Nov 10 '16 at 05:24 PM in Blueprint Scripting
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