I'm having a tough time replicating. I'm working on a multiplayer game in which every player gets a random age when joining. However, I'm not sure on how to do so. After long hours of searching and experimenting, I'm sollicitating you my fellow developpers: HOW? I think I understand I need the player to call a function on the server when joining, to generate his game. But how do I do so? I'd like to just know that,I believe replicating would get easier for me afterwards.
Thanks a lot in advance.
asked Nov 10 '16 at 06:09 PM in Using UE4
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