Hierarchical Instanced Static Mesh Component does not work after packaging

They work in editor and when you launch from editor via pie or launch but when you package and run packaged game it does not work.

Space in Editor

Space in Launch

Space in Packaged

Same issue over here. Culling works in editor/pie, doesn’t work in packaged game.

Bump! Bump!

99 red balloons, none seem to be culling true, 99 red balloons.

Upgrading to 4.14 fixes the issue. :smiley: