What type of game setup should I use if I make a character animation as the main focus of my game which lets you manipulate the animation of the character and view the resulting velocities

Should I be using first person, third person or what type of game setup ?

I am making a game which only has one character. The camera will be able to orbit, zoom in and out or track around the character. The character will have an animation applied such as running or jumping. I want to allow the player to change the animation paths or timing of certain joints and be able to get immediate output on the changes in velocity produced at the end of the skeletal change as a result.

third person template would be a better idea