Particles Initial Location parameter + Burst?

Hey,

How can I control Initial Location Parameter for each particle in a burst?

I have a particle system with initial Burst and no further spawn. I need to set up the burst particles to be distributed by some specific rule (e.g., math function).

For now, I’ve set up the Initial Location distribution via Vector Parameter and I can change it in a Blueprint details, but it’s a single vector which controls all burst particles at once.

How can I set the Initial Location for each particle individually? (probably, I’m moving in a wrong direction – then please tell me how can I do the math function distribution for particles?)

Thank you!