Linux Build 4.14 crashes on startup
So here is the error I get as it's more or less all of what I can show you. There were no errors during building process, everyrthing went smooth and fluid(although the building process took whole night:D).
Console output: https://jpst.it/PkEp
Sure it's lot of code. It also dumped a 1.2 GB core file in my home folder, however, I'm gone give it only after a request, because such a huge file takes time to upload.
So what's the issue and how to solve it?
Here's a vieo of the problem: https://www.youtube.com/watch?v=57AOx7XOgi0 ==========================================
Greetings, Adrians - the penguin
You haven't built all the binaries, in particular, ShaderCompileWorker is missing. Type
in your UE4 directory.
answered Nov 14 '16 at 02:39 PM
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