Missing Materials/Textures After Packaging. *Android*

I tried building the lighting first before packaging still nothing happens. Anyone who can help me with this issue?

Hi VassHD,

I’m going to need a bit more information before I can address your issue. Could you provide a screenshot of the material graph for one of the materials in question? I need to see the type of material and its settings so see if you are running into a compatibility issue. (pick a simple material if you can)

Also, I need to know what device you are deploying to.

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Ed

This is the material im trying to use also im trying to deploy it to an android device.

I couldn’t reproduce this issue. I need the following information:

  1. What device are you deploying to?
  2. Does this issue occur in the editor or only on the device?
  3. The material you posted, is it using default settings?

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

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