Game crashes upon opening after packaging

I’m creating a VR game that works with the HTC VIVE and SteamVR. The game runs fine when previewing in VR but when I package it, it crashes on statrup. I’ve tried packaging the VR Template with motion controllers and that works fine on startup. My Level (Which is only one level) is using the same template with the same VRPawn and attached Motion Controllers. I’ve tried deleting the Intermediate and Saved folders and I’ve searched everywhere for the answers.At first I thought it was the “Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating” But on the VRTemplate it says that too and then it loads the level. I can not recreate the startup crash on any other levels even adding similiar meshes to the VRTemplate that packages and runs fine. Also the game packages without errors.

MachineId : 00FD58074F1369367BBD70B0191D5D8A

CrashReport

Okay so I migrated the map file to another VR Template project and now the game launches as expected. No idea what was causing it to crash after packaging on the original project. Works so far on the new project.