Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Navigation builddoesn't get completed. What's wrong with it?

Hi all. I'm working on a top-down game. When I create a maze (at beginplay), the navigation does seem to get built, but doesn't get completed.

alt text

You can see in the picture that at some point it stops building. I messed around with cell size and agent radius for quite a long time, only to fail to see what the problem is.

Anyone got any solution for this? Save me, please. I'm kinda desperate.

(FYI, I checked "Force Rebuild on Load" to true and set Runtime Generation to "Dynamic" in the RecastNavMesh. Not sure it is relevant, though.)

Product Version: UE 4.12
nav.png (973.6 kB)
more ▼

asked Nov 14 '16 at 04:33 AM in Using UE4

avatar image

81 8 13 20

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question