Sequencer workflow(feature request)

Hello everybody!

Some days ago I’ve started to explore and learn UE and achieved some confusing things whith video rendering workflow
I thought it would be great to make something like render manager as independent tab whith its own viewport where you can see exact image that would be saved with camera outliner for example and post process settings.

Cuz it was dufficult for me to understand logic with sequence creation when I play animation in one viewport in another i have different camera view etc and understand which one goes to image become a little bit hard
Setup process…make cut than attach camera,than press render and receive non-post processed image than I deleted cut and camera’s view in rederer has changed than delete camera and started again with cut and camera
A lot of final render setting stored in the project settings and not depend on camera’s and viewport setup
About frame range option in render settings that not working. Renderer takes frame range from sequencer.
Sry for my english…

So it’s realy great as for me to have many independent settings and I loved UE from fist sight for nodal workflow and many another great things but when you start to debug scene it can makes u suffering))