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Text not appearing when hitting triggerbox

I followed this tutorial --> https://www.youtube.com/watch?v=CflZnd4u33g And everything to exactly as it is said in the vid but the outcome isn't working. I just don't fully understand BPs since I am learning still...

This is where the trigger box is and its not overlapping anything from what I can tell..

alt text

And these are the bps exactly how the tutorial said..

alt text

alt text

If you can help me figure this out it would be awesome!

Product Version: UE 4.12
usntistl3ed.png (329.1 kB)
untitl3ed.png (159.9 kB)
usntitl3ed.png (156.7 kB)
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asked Nov 14 '16 at 09:16 AM in Blueprint Scripting

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avatar image Nken418 Nov 14 '16 at 09:58 AM

Hello there, I tried looking it at but it's really hard to tell whats going on here. First thing I would do is in your last image, start your gate node open and press E and see if the string prints. The second thing I would check is the collision settings on your trigger box in the details panel and make sure it's generating overlapping events with everything.

avatar image MostAwesomeKing Nov 14 '16 at 11:15 AM

Yep I checked that and tried it in open. The string printed like usual.

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Check the collision settings if the pawn and the trigger box really do overlap with eachother. Put dozens of PrintString in your code, that helps to find the most errors. I'd put two after the BeginOverlap/EndOverlap events, and two after the buttontrue/buttonfalse. From this you should be able to locate where does it stop. You can also put BreakPoints in your blueprints by selecting a node and pressing F9.

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answered Nov 15 '16 at 01:42 AM

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