Some questions regarding distribution on PC platform

Hello :slight_smile:

I’m very close to submitting PC version of my game’s demo. I already distributed this demo for android platform, where the process of submission was quite obvious. In case of distributing for PC platform some things are not obvious, so I have questions (please note, that I’m planning to submit PC version on Amazon first, which doesn’t require anything like “Greenlight”):

(1) What are Manifest_NonUFSFiles_Win32 and Manifest_NonUFSFiles_Win64 files? Should I include them into the distribution?

(2) Is it required to have both 32 and 64 bit variants of my game inside the installer to give user an opportunity to choose which one he wants to install?

(3) Does PC distribution build need some kind of signing?