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Button Style in Blueprint Function Library doesn't save some values

Hello I created two Button Style variable and when I want save the Normal Margin or save Normal Padding and Pressed Padding values then the Unreal Engine change back to 0.0 values.

I think it is bug or I did something fail.

Product Version: UE 4.13
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asked Nov 14 '16 at 04:40 PM in Bug Reports

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avatar image Rudy Q ♦♦ STAFF Nov 14 '16 at 05:59 PM

Hello MrAlicard,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?

  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?

  3. Could you provide screen shots of any blueprints/widgets that may be involved with this issue?

avatar image MrAlicard Nov 15 '16 at 03:07 PM

I attached my Blueprint function library.

link text

I use so my function: alt text

uaswm6.jpg (175.1 kB)
avatar image Rudy Q ♦♦ STAFF Nov 15 '16 at 09:34 PM

Thank you for the additional information, however I will need you to answer the questions that were asked in my original post.

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1 answer: sort voted first

Hello MrAlicard,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.


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answered Nov 21 '16 at 10:00 PM

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Rudy Q ♦♦ STAFF
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