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Cannot Zoom Out Timeline in Animation Montage


I just noticed that when you Middle Mouse Wheel zoom in ALL THE WAY over your Montage Timeline to help line up your Montage Sections, you cannot zoom out again until you close the Animation Montage and re-open it OR until you click on the taskbar button for the Editor in Windows to minimize/maximize it. The apparent "ends" of the Montage Segments also appear to glitch back and forth as you are zooming in to the max, as if the timeline is not sure exactly where the segment end truly lies. Once this occurs, you also cannot Right Mouse pan the timeline either, until following the workarounds described above.

On a related note, as a feature request, I think it would be very helpful to have a "snap" feature, so you can instantly line up your Montage Sections to be in-line with your Segments starts/ends without having to zoom in all the way.

Thanks so much for your time and consideration.

Sincerely, Adam Janz

Product Version: UE 4.13
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asked Nov 14 '16 at 07:05 PM in Bug Reports

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avatar image Matt.Williams Nov 16 '16 at 09:27 PM

Hey AJ,

I'm unable to reproduce this. It can sometimes take a little while to zoom back out when you zoom really far, but I'm always able to do it after a few scrolls. I do see the glitching on the edges of the section timeline though, but I'm hesitant to mark that as a bug. At some point, you'll zoom in so far that panning doesn't move all that much on the timeline and you'll likely never see another divider. The test is to center the time marker into view and then try panning.

The montage section dividers already snap to the start/end of the animations in the slot timeline. I'm not sure what else you'd need from this system.

-Matt W.

avatar image AJ_Graphix Nov 16 '16 at 09:44 PM

Thanks so much, Matt, for taking the time to respond. I was still able to get it to freeze on my end, but it seemed to unfreeze by clicking some transport buttons on the timeline. I suppose it's really not that big of an issue. Snapping is more important; however, I don't see the snapping behavior you mentioned. The markers seem to be able to drag without discrete steps, and then randomly (and momentarily) lock up for no apparent reason. Quite frankly though, this other bug I discovered today is far more important as it affects being able to preview my work, so please feel free to set this timeline issue to resolved. Also, if you could take a look at that other issue I linked to, I would be most grateful.

Thanks again, Matt! Have a great evening.


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I'm calling this resolved now, or at the very least, irrelevant. :-) While I am still able to cause the timeline to become unresponsive by over-zooming it, I discovered I can easily cause it to regain focus by scrolling the vertical scroll-bar on the right of the montage tab (if a bar is available). If one is unavailable, it seems the lockup doesn't occur (at least based on my testing). Thanks again, Matt, for taking a look at this yesterday. Have a good day.


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answered Nov 17 '16 at 07:55 PM

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