Finding Sessions for no reason

Hello folks,

I really hope that anybody has got a clue about whats going on here…
I was going to do some Networking Tests on a new blank Project with help of the SteamSubsystem.
When I press a button it’s going to search for created Sessions like it should do.
But after a short delay it’s running the “On Success” Exec. without that I’ve created a Session.
Shouldnt it be impossible that it succeeds in that case?

I appreciate every answer I can get.

Check out my answer at this question: Find session always return success but finds nothing - Multiplayer & Networking - Unreal Engine Forums
I hope it’ll help!

Yeah I kinda figured it out a few hours later, but still thanks for the answer because I know now my thoughts were right ^^