Camera path visible in Level sequence/Matinee
I'm making a Level Sequence (the replacement of matinee tool) to offer a virtual tour of an appartment. As I making 360 video capture, I would like to render in game the path followed by the camera.
Is there any tool to perform this operation ? The path rendered used by levelSequencer is what i would like to have allowing some customizations (like color and dot).
If there is no tool to do so, what could be the easiest way to render this path ?
Thanks in advance for any advice
asked Nov 16 '16 at 12:07 AM in Rendering
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