how to create a variable category?
my actual problem is that i wan't to make my projectile bounce, i've already posted a question here in answerhub and got no luck (https://answers.unrealengine.com/questions/520700/how-to-make-a-projectile-bounce.html) i've tried to configure my projectile like the one from the first person sample project (in that project the projectile bounces), the only thing i couldn't reproduce is the "variable category", it's been set as "projectile" and this category doesn't exist in an empty project. someone know how to create a variable category or a workaround to make my projectile bounce? if it's not clear, this is what i'm talking about:
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