4.14 Update: No Button reaction to Mouse
Since i updated to 4.14 today, my Buttons of the UMGs are not reacting to Mouseover or clicks anymore..
Is this a Bug or has something changed that i need to Setup?
asked Nov 16 '16 at 12:17 PM in Bug Reports
After doing a bit of digging I was able to find that this appears to be a known issue. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.
Make it a great day
answered Nov 16 '16 at 03:54 PM
Rudy Q ♦♦ STAFF
Handle the input mode by using the SetInputModeToGameAndUi, SetInputModeUIOnly and SetInputModeGameOnly functions. If you're using a button to close the widget you will have to call the SetInputModeGameOnly Blueprint.
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