Blutility-Texture combinated bug
If I use a Blutility function on an actor to set its material, (sometimes) TWICE, the actor will be materialless completely (not even default textures) and the material updating function won't work either anymore on it. (But would work on another one if a new actor is placed in the level.)
1. I place my card in the map, and it shows its default textures. (there are 2 already bad cards in the picture)
2. (Save map, reopen it, it still looks the same)
If necessary, I can upload a small project containing these.
asked Nov 16 '16 at 02:09 PM in Bug Reports
I was able to reproduce this issue using the project provided. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates. Thank you for your time and information.
Make it a great day
answered Nov 16 '16 at 07:47 PM
Rudy Q ♦♦ STAFF
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