Hey guys,
I’ve just started with using world composition for our game and I was wondering if it’s possible to load (some/all) sub-levels immediately when opening the persistent level. I know how to load streaming levels using blueprints and double-clicking them in the levels tab, but I’d like to load them right away to avoid having to load them all manually every time I open the persistent level.
Bonus question: Do you recommend using world composition for anything other then tiled worlds/landscapes? I’d like to use Simplygon’s Level LOD feature and you have to use world composition for that to work, but our game isn’t really tile based
Thanks in advance!