Cluster problem with swarm agent and two pc

hello guys, I have a problem with the swarm agent when I go to compile the project, I followed a guide in the official forum but it does not work, I leave a picture with the problem.

pc1:

CPU: intel 3770k
RAM: 16GB
Nvidia 670 gtx

pc2:

CPU: intel 4770k
RAM:16GB
ATI RADEON r9 290x

Put these files into Engine\Binaries\DotNET , your problem may be resolved.link text

Hi giammarco -

I wanted to get some more information about the project you are trying to build. What version of the engine are you using, is this a compiled source version of the engine from Github or is this the Launcher version? Also the project itself, is it a code based project, blueprint based, or is it one of our sample levels?

Thank You

Eric Ketchum

The problem may be caused by missing AutoReporter.exe and the files related to it. In fact it is an optional file for UnrealLightmass to work on network, but there may be a fault in the source code of UE4Editor causing it become necessary.

Hi Eric

Now we are using version 4.2.0 launcher but we had tried with 4.1.1 compiled from source of GitHub with the same result, we have tried many examples including elemental and shooter game, now we were trying to compile the elemental demo

Hi giammarco,
Have you tried this patch?

Could you provide a bigger screenshot of the SwarmAgent window or just post the log here? The name of the missing file cannot be seen.

thanks Luoshuang we have added the files that you were telling us, but always the same error, you Quach advice for us?

yes, we tried the patch

the error recurslink text

C:\Users\GiammixDJ\AppData\Local\UnrealEngine\4.2\Saved\Swarm\Win64\UnrealLightmass.pdb
Missing UnrealLightmass.pdb
I can give you one (version 4.1)
Put it into Binaries\Win64

Oh no, it is too big and exceeds the size limit of an attachment…(2.2MB)

ok, you can uplod it on google drive or dropbox, because we do not have the file into the win64 ■■■■■ 4.1 version of the engine

ok, you can upload the file on dropbox or some services?
because we do not have the file you say.

and we do not have win64 folder

No Win64 folder???
This my Binaries folder

7831-s.png

Here is UnrealLightmass.pdb (version 4.2)

Put it into Unreal Engine\4.2\Binaries\Win64

Hi Luoshuang , we have folder in Engine\4.2\Binaries\Win64,
I meant missing folder in C:\Users\GiammixDJ\AppData\Local\UnrealEngine\4.2\Saved\Swarm\Win64.
but now work!!!,thank for your support!

Now there is the ultimate patch for “Push the channel has failed”
If you have the same problem, have a try :wink:

There are four files in it

AutoReporter.exe

AutoReporter.exe.config

AutoReporter.XmlSerializers.dll

Put the three files into Unreal Engine\4.2\Binaries\DotNET

UnrealLightmass.pdb

Put it into Unreal Engine\4.2\Binaries\Win64

Thanks a lot!!! Worked for me. You are my hero!

Is this sorted out in 4.5? I’m looking at the launcher version of 4.5 and I don’t see those files in there? Why are these not being included with the engine releases?