Decals in Forward Rendering for VR

Hi! just a simple doubt:

Does the new forward rendering feature supports decals in VR? if that’s the case, how to setup them?

Thanks

Hello, You must change your Decal material.
Use Decal Blend Mode: DBuffer Translucent Color

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Thanks! I found it eaarlier but highly appreciate your answer.

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But what if i want to use normal map in VR in bullet-decals ? I know that DBuffer Translucent Color Mode don’t support normal map. I’m talking about VR projects