Problem exporting FBX animations from 3Ds Max

Hi there, I’m having a problem exporting FBX animations from 3Ds max, it ends up with a shaking effect like epilepsy. Any ideas?

Try the bake all frame button or whatever it is called in the animation section of the exporter

I did that, but it bakes with the shaking problem. I think it began to happened when I start using the curve editor. I import the fbx file to 3ds max again and opened the curve editor, the curves seems to be all messed up. I dont know how to export it without having that problem.