Failed to import (...), failed to create asset after updating to 4.14
I downloaded 4.14, updated successfully using launcher. Then I converted my project from 4.13 to 4.14 with option "open a copy". While converting (opening a copy), exactly at 93% the error message showed off:
It hasn't worried me too much until the editor opened, there were more errors in the message log, this time about my assets:
Reimporting textures (even deleting them and referencing in sprites again) doesn't help. It seems that sprites are "corrupted" in someway:
As you can see, a warning occurs "no rendering triangles". RenderGeom is fine (its that checked square actually) and redoing it doesn't change anything. The weird thing is, in game, character with the flipbook which is using the "corrupted" sprite is rendering normally.
Just to note: all assets were working on UE4.13, but there is a possibility I was doing it wrong in the first place. I haven't read much about asset system, importing, sprite source regions and stuff so I'm lacking knowledge to solve it. I guess that after redoing everything from PNG to flipbook would fix it, it's a small project so it's doable. Still, having more assets in a further developed project would cause a big problem to redo everything after updating to new version of the engine. Should it be considered as a bug then? Or is it a known issue (I couldn't find anything)?
What should I do?
I just attempted to upgrade a newly created 4.13 Paper2D project to 4.14 and did not get the same referencing errors as you are reporting. I do have a few suggestions and thoughts to consider when moving forward to avoid issues like this from occurring during future development.
Firstly, what could be occurring is that you did not install the 4.14 Starter Content when installing the engine version. To check and make sure this is the case, open the launcher, click the dropdrown arrow, click 'Options', and you will see the 'Starter Content' as an optional package to include.
Secondly, usually the externally referenced issues can be fixed by renaming your project so that it varies from the original. This means instead of going from something like 'Myproject' to 'Myproject414', rename it to 'TheProject' or something unique.
Thirdly, I would take a look at the documentation we have on handling References while working through your project in order to maintain organization and some of your sanity :)
Let me know if you have further questions or need additional assistance.
answered Nov 17 '16 at 08:32 PM
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