Widget Blueprint Bug Auto Wrap Text

  1. The Text Widget some text can’t Auto Wrap Test - er1.jpg vs er1c.jpg
  2. Some times when you copy and paste text in Hierarchy Browse show bugs from Details. Show inside the circle red. - er2.jpg

Output or play will return non-Auto Wrap Text

Hello Peude,

I have a few questions for you that will help narrow down what issue it is that you are experiencing (referring to the first issues listed)

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. Could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of all the settings used for the widget that is not wrapping correctly?

Please check attached files and focus from the design widget objects and hierarchy hint from “” (Quotation mark).

  1. This 2 Files er1c.jpg (On Design Widget) and er1e.jpg (On Play) show Auto Wrap Text bugs. All measure are same but when you change the focus objects or select different object and play. The size or shape are changing.
  2. The last files er2.jpg (2nd issue from Design Widget) show Hierarchy Test “” (Quotation mark) bugs. If you copying the text+button ([Text ] “Superior Health”) and paste it inside the Canvas Panel become TextBlock_76. And if you change the text string (Superior Health) its not like from manual like ([Text ] “Superior Health”).

Note: #2 list are not important, more important is the design widget output from play or run…thanks i hope more clear to understand

I was able to reproduce the second issue listed and I have written up a report. I have provided a link to the public tracker. Please feel free to use the provided link for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-38952)

However, I have been unable to reproduce the other issue that is mentioned. Could you provide a sample project that reproduces the issue so that I could take a closer look?

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

I was able to reproduce the second issue listed and I have written up a report. I have provided a link to the public tracker. Please feel free to use the provided link for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-38952)

However, I have been unable to reproduce the other issue that is mentioned. Could you provide a sample project that reproduces the issue so that I could take a closer look?

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.