Import All broken with Auto Import
When using auto-import/reimport system, I am presented with the import options dialog for each asset. Pressing either Import or Import All results in the same behavior: I am presented with the dialog for the next asset. I'm hoping to auto-export thousands of meshes at a time and this is making it less than ideal!
I'm guessing that the system isn't expecting lots and lots of meshes at a time, so it hasn't been built to deal properly?
asked Nov 17 '16 at 11:01 PM in Bug Reports
This was a known issue that will not be fixed: https://issues.unrealengine.com/issue/UE-19201
The issue here is that there is no good way to handle this type of monitoring and import as a batch process, so each one is treated as an individual import.
answered Nov 21 '16 at 05:01 PM
Tim Hobson ♦♦ STAFF
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