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Import All broken with Auto Import

When using auto-import/reimport system, I am presented with the import options dialog for each asset. Pressing either Import or Import All results in the same behavior: I am presented with the dialog for the next asset. I'm hoping to auto-export thousands of meshes at a time and this is making it less than ideal!

I'm guessing that the system isn't expecting lots and lots of meshes at a time, so it hasn't been built to deal properly?

Product Version: UE 4.14
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asked Nov 17 '16 at 11:01 PM in Bug Reports

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Tom Shannon
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Hi Tom,

This was a known issue that will not be fixed: https://issues.unrealengine.com/issue/UE-19201

The issue here is that there is no good way to handle this type of monitoring and import as a batch process, so each one is treated as an individual import.

Thank you!


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answered Nov 21 '16 at 05:01 PM

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Tim Hobson ♦♦ STAFF
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avatar image Arcane Apr 11 '19 at 02:32 AM

why can't the button just auto push itself after a tick or two ???this is ridiculous when you have to import humdreds of models

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