Import All broken with Auto Import

When using auto-import/reimport system, I am presented with the import options dialog for each asset. Pressing either Import or Import All results in the same behavior: I am presented with the dialog for the next asset. I’m hoping to auto-export thousands of meshes at a time and this is making it less than ideal!

I’m guessing that the system isn’t expecting lots and lots of meshes at a time, so it hasn’t been built to deal properly?

Hi ,

This was a known issue that will not be fixed: Unreal Engine Issues and Bug Tracker (UE-19201)

The issue here is that there is no good way to handle this type of monitoring and import as a batch process, so each one is treated as an individual import.

Thank you!

Tim

why can’t the button just auto push itself after a tick or two ???this is ridiculous when you have to import humdreds of models