I'm seeing Visual Studio 2015 errors in the Output Log

Hello everyone,

I’ve been working on a small project, for a client, in 4.13.2.
Everything was running perfectly fine, until I tried to package the game.
It gave me an error, saying “PackagingResults:Error: Error Unknown Error”.
The project is only using Blueprints, but I’m seeing Visual Studio 2015 errors in the Output Log link text.
I’ve been having trouble installing VS 2015, in the past, so I never installed it.
Is it required, to export a project from the newer versions of UE4?

Any help would be greatly appreciated.
Thank you, in advance.

Is VS 2015 needed to package games?

I think that’s a yes.I find weird that you can actually develop something without any build tool installed on your system but it’s probably possible with some Unreal Engine magic. But I really doubt you can package anything without the VS2015 toolchain installed on your machine.

You should add the log file as an attached .txt file in your post, or at least quote the “I’m seeing Visual Studio 2015 errors in the Output Log”.

Good luck.
Best regards.

EDIT: After bit deeper research about this issues on the web, it sounds like you are using a plugin that require Visual Studio in order to package the game. It may be a default-enabled plugin though.
I’m not sure about Visual Studio licencing, but I think you should be able to use the community edition (free).

EDIT2:

As your log says

UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: ERROR: Failed to find cl.exe in the default toolchain directory C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\../../VC/bin\cl.exe. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015.

You definitly need Visual studio 2015. I don’t see why you would have any issue installing it though ? :confused:

Thank you very much for your reply, Joris. I had VS 2013 installed, for the earlier versions of UE4, that I was using. I only got problems when I tried to install VS 2015, and it’s the community edition as well. I just changed the title of this post, and attached my output log. Hopefully, I can get his resolved today. My client needs this project by tomorrow.

I thank you for your help, so far.

I’ve edited (edit2) my answer. By the way, what kind of client needs a “Hide_N_Seek” project ? :smiley:

When installing, I made sure to select Common Tools. NuGet seems to be the major issue, when trying to install it. I’ve been searching online, and I see that others are having the issue, but none of their solutions are working for me. I even tried to manually install NuGet, outside of the VS installer, and it still doesn’t work. It’s a bit discouraging, considering I have multiple games, being worked on, and now it seems like I won’t be able to package any of them.

Haha! The name does make it seem a bit weird. It’s a nice little AI chasing game, though.